Note: I ran short of time this weekend, so I've uploaded the basic Combat Demo I managed to get done.

Roll your combat ball in the arena to get the highest score.

WASD to Roll your Ball
Q & E To Spin your Ball Left and Right
Hit the enemies to damage them (Sword Hits and higher velocity hits do more damage)

Developed for GMTK 2024 Solo by Aaron Brownlee, All Assets made during Jam Time

Game is currently just infinite waves of enemies, as I didn't manage to get the Upgrade Shop to add more arms/grow existing arms after waves (Which was meant to be the Built to Scale part of the game.) I might make a Post-Jam build to get it closer to what I had in mind if I have time.

Download

Download
UltraCombatMashup.zip 32 MB

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